Videogame Review: The Legend of Zelda Skyward Sword

I didn’t expect myself to be playing a Zelda game 25 years after the first one came out. A game that not many people of my age enjoyed back then, at least in my circle of friends, became a cult favorite to later become one of the most successful videogame franchises of all time. It is certainly the most acclaimed as there hasn’t been a single bad game in the series. As a matter of fact with the possible exception of Zelda II The Adventures of Link, there hasn’t been a single step backwards in quality. When The Legend of Zelda: Ocarina of Time came out for the Nintendo 64 it raised the bar for videogames as a whole. The level of polish in the game surpassed any thing we had seen to date. Dungeons were complex, imaginative and colorful, graphics were among the highest quality and the soundtrack has lived on the be one of the classics in games history. Later on came a sequel that reminded us of the movie Groundhog day; Majora’s mask, a side story for Ocarina of time, used the same game engine and was also an awesome game. It seems that with every new system, a new Zelda is released. The Windwaker was the Gamecube’s version of Zelda, which by many was a major let down because of the graphical style it employed. Many, like myself, loved it, and enjoyed the style much more than the so called “realistic” one used in the other ones. To me Zelda is more like a cartoon than a realistic themed game, so I never understood why people want it to look lifelike.

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