The latest game in the Zelda series came out last week with high expectations by fans and media. Being the first real Zelda game made from the groundout for the Wii, it needed to show us why Nintendo bet so much on motion control in the first place. Nintendo knows that even though Mario is the face of their brand, Zelda is their masterpiece. Some say The Legend of Zelda is the best videogame series of all time, and why not? Every new game in the series comes up to be one of the most engaging, elaborate, beautiful and elegant game of their own time. Ocarina of Time is still the highest rated game ever (according to Gamerankings). So, how bout the new game? What does it bring to the table?
With Wii Motion Plus, you can now move your sword in ways never before imagined. This is what the Wii remote should have been right from the start. The level of control you get from this new technology is so awesome that it makes you think of the previous way of playing the game as totally dated. I can never go back to the previous way of playing it. This new way is so cool that it makes everything else seem absurd. Let’s take a regular battle. With these new way of control, you can use your sword in various new ways that were impossible to pull off before, so if you have these new features available, well, you have to be able to make good use of it. This is were Nintendo really shined in the design of the game engine. The enemy AI is so polished that every fight you have on the field of play, and I don’t mean a boss fight, I mean regular battles with nobodies, is a brand new challenge. Every creature has ways of making you think what to do and how to do it. That way you have to use everything in your arsenal and most of all your new techniques with Wii Motion Plus. You now feel that you are fighting those monsters and not just pushing a couple of buttons here and there just to hack and slash your way to victory. This needs thinking. Good Job.
The new art style is perfect. The Wii had dated visuals from day 1 and now it seems so much more evident than before. Even though i’m a big gameplay lover, i can’t deny being bothered even by these artistic graphics. I need my HD Nintendo. It’s a shame that such an engaging and advance game be so far behind and what’s supposed to be the selling point of brand new systems. It’s just getting real old. On the other hand, the art design is perfect. Every character, place and weapon seems alive with charm. Zelda herself is one of the best characters, if not the best, in the game. I love the visual style but hate the technology behind it. Music is very nice, I like what i’m hearing so far. There is still no catchy tune yet, but music design is perfect for the series and specially the ambience of this game.
I’m yet to get to my first dungeon, so I can’t talk about the quality of the puzzles. The game is way more story driven. The way it tells the story seems more like a cartoon than an actual video game. I like the way this was implemented, the problem lies in the story itself. It’s a little bit boring right now, I hope it gets better. Narrative seems childish and not interesting. I can live with previous iterations story lines, but a more complex one that is boring to follow is a no go for me. Still i’m liking what i’m playing so far, I just hope I don’t get bored halfway trough the game and stop playing it just like I did with another certain JRPG series that starts with a Final…. It’s still is Zelda though, and that is enough for me to be having lots of fun with it.